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Consumer Electronics(https://www.statista.com/markets/418/topic/485/consumer-electronics/)
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Technology & Telecommunications
The technology and telecommunications industry is a rapidly evolving and dynamic sector that is transforming the way we communicate and interact with each other, and access and share information. Tech devices and infrastructure are becoming smarter and more connected, supported by emerging technologies, such as artificial intelligence and the Internet of Things. Digital transformation within businesses and the wider economy is being supported by advancements in IT service provision, notably the adoption of cloud computing, machine learning, and big data analytics.
Some of the most innovative and recognizable companies in the world, such as Apple, Microsoft, Nvidia, Google, TSMC, AT&T, Verizon, and Vodafone operate in the industry. Fierce competition exists between firms as they look to maintain their lead in the market, as well as continuing to develop innovative products and services. As a result, many of the sector's leading firms are among the world's most influential.
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Consumer Electronics(https://www.statista.com/markets/418/topic/485/consumer-electronics/)Hardware(https://www.statista.com/markets/418/topic/482/hardware/)Household Appliances(https://www.statista.com/markets/418/topic/486/household-appliances/)IT Services(https://www.statista.com/markets/418/topic/483/it-services/)Software(https://www.statista.com/markets/418/topic/484/software/)Telecommunications(https://www.statista.com/markets/418/topic/481/telecommunications/)
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Consumer Electronics(https://www.statista.com/markets/418/topic/485/consumer-electronics/)
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IT Services(https://www.statista.com/markets/418/topic/483/it-services/)
Software(https://www.statista.com/markets/418/topic/484/software/)
Telecommunications(https://www.statista.com/markets/418/topic/481/telecommunications/)
Trending Facts & Insights
Oct 21, 2026
Information technology (IT) spending worldwide from 2012 to 2027, by segment (in billion U.S. dollars)
Global information technology (IT) spending was expected to reach 7.35 trillion U.S. dollars in 2027, up from 6.39 trillion in 2026.
Read more(https://www.statista.com/statistics/268938/global-it-spending-by-segment/)
Jul 13, 2026
Smartphone market share worldwide from 4th quarter 2009 to 2nd quarter 2026, by vendor
In the second quarter of 2026, Samsung held a significant share of global smartphone shipments, at 22.6 percent. Longtime competitor Apple ranked second, with a 20.1 percent market share.
Samsung and Apple smartphone sales
Smartphone vendors have been suffering from the events of the past couple of years, including the pandemic and the economic downturn. However, they all appear to be recovering, as shown by the recent increase in shipments. For instance, mostly based on the main line of the Galaxy Series, Samsung's smartphone shipments(https://www.statista.com/statistics/299144/samsung-smartphone-shipments-worldwide/) totaled nearly 62.7 million units globally in the second quarter of 2026.
Next to Samsung, Apple is a major manufacturer of smartphones worldwide, with the company shipping more than(https://www.statista.com/statistics/299153/apple-smartphone-shipments-worldwide/7/) 55.8 million iPhones worldwide in the second quarter of 2026. Apple’s sales tend to be very cyclical, peaking in the fourth quarter each year.
Xiaomi in the lead
While Apple and Samsung are typically the two major companies challenging for the top spot, Xiaomi managed to climb the smartphone market ladder, recording shipments of 31.2 million smartphones in the second quarter of 2026.
Read more(https://www.statista.com/statistics/271496/global-market-share-held-by-smartphone-vendors-since-4th-quarter-2009/)
Dec 1, 2024
Extended reality (XR) market revenue worldwide from 2023 to 2028 (in million U.S. dollars)
The global extended reality (XR) market was valued at 25.7 billion U.S. dollars in 2024, an industry that includes augmented reality (AR) and virtual reality (VR). Forecasts suggest that by 2028, the XR market could be worth 41.8 billion U.S. dollars.
Augmented reality (AR)
AR technology integrates digital information with the physical environment, live and in real-time. Through the addition of graphics, sounds, haptic feedback, or even smell to the natural world as it exists, AR can combine real life with a super-imposed image or animation using the camera on a mobile device or AR headset. As part of the wider XR industry(https://www.statista.com/topics/6072/extended-reality-xr/), the global AR market is expected to grow considerably in the coming years.
Metaverse
Regarded as the next iteration of the internet, the metaverse(https://www.statista.com/topics/8652/metaverse/) is where the physical and digital worlds come together. As an evolution of social technologies, the metaverse allows digital representations of people, avatars, to interact with each other in various settings. Whether it be at work, in an office, going to concerts or sports events, or even trying on clothes, the metaverse provides a space for endless, interconnected virtual communities using VR headsets(https://www.statista.com/topics/10052/vr-headsets/), AR glasses, smartphone apps, or other devices.
Read more(https://www.statista.com/statistics/591181/global-augmented-virtual-reality-market-size/)
Oct 12, 2026
Personal computer (PC) shipments worldwide from 1st quarter 2009 to 3rd quarter 2026, by vendor (in million units)
Lenovo shipped 14.99 million personal computers during the third quarter of 2026, surpassing HP's 10.37 million shipments in that same quarter and retaining its position as market leader. Dell occupies the third place on the list, shipping 7.58 million PCs.
Vendors shifting away from traditional PCs
The nature of the PC market is changing, as many vendors are gravitating towards the expanding software industry. A predominant adaptation strategy is to incorporate new technologies into the PC experience. For example, Dell Technologies, which has a market share(https://www.statista.com/statistics/298976/pc-shipments-worldwide-dell-market-share/) of around 15 to 20 percent, is prioritizing enterprise software and cloud solutions and a new direction for its PC design by including virtual and artificial intelligence technologies into Dell Workstations. HP is responding to the changing market environment by focusing on developing its product line of premium devices for gaming ecosystems. Lenovo’s response has been developing devices specifically for corporate use, as well as integrating virtual reality headsets into their line of computers.
Changing nature of personal computing
The type of computing hardware preferred by consumers has shifted significantly as portable devices become more durable, more capable, and more affordable. Desktop PCs—once a must for any user that intended to purposefully use their device for work or play—are the biggest victim of this shift. In 2024, desktop PC shipments(https://www.statista.com/statistics/272595/global-shipments-forecast-for-tablets-laptops-and-desktop-pcs/)reached 69.2 million units, a figure that is expected to decline gradually over the years until 2030.
Read more(https://www.statista.com/statistics/263393/global-pc-shipments-since-1st-quarter-2009-by-vendor/)
Jan 14, 2026
Market share of mobile operating systems worldwide from 1st quarter 2009 to 4th quarter 2025, by quarter
Android maintained its position as the leading mobile operating system worldwide in the fourth quarter of 2025 with a market share of about 72.07 percent. Android's closest rival, Apple's iOS, had a market share of approximately 27.52 percent during the same period.
The leading mobile operating systems
Both unveiled in 2007, Google’s Android and Apple’s iOS have evolved through incremental updates introducing new features and capabilities. The latest version of iOS, iOS 18, was released in September 2024, while the most recent Android iteration, Android 15, was made available in September 2023. A key difference between the two systems concerns hardware: iOS is only available on Apple devices, whereas Android ships with devices from a range of manufacturers such as Samsung, Google and OnePlus. In addition, Apple has had far greater success in bringing its users up to date. As of February 2024, 66 percent of iOS users had iOS 17 installed(https://www.statista.com/statistics/565270/apple-devices-ios-version-share-worldwide/), while in the same month only 13 percent of Android users ran the latest version(https://www.statista.com/statistics/921152/mobile-android-version-share-worldwide/).
The rise of the smartphone
From around 2010, the touchscreen smartphone revolution had a major impact on sales of basic feature phones, as the sales of smartphones(https://www.statista.com/statistics/263437/global-smartphone-sales-to-end-users-since-2007/) increased from 139 million units in 2008 to 1.39 billion units in 2023. In 2020, smartphone sales decreased to 1.38 billion units due to the coronavirus (COVID-19) pandemic. Apple, Samsung, and lately also Xiaomi were the big winners in this shift towards smartphones(https://www.statista.com/statistics/271496/global-market-share-held-by-smartphone-vendors-since-4th-quarter-2009/), with BlackBerry and Nokia among those unable to capitalize.
Read more(https://www.statista.com/statistics/272698/global-market-share-held-by-mobile-operating-systems-since-2009/)
Jun 2, 2026
Semiconductor market revenue worldwide from 1987 to 2025 (in billion U.S. dollars)
In 2025, semiconductor sales reached 795.6 billion U.S. dollars worldwide. Thus, the figures grew by 26.2 percent from the previous year.
Read more(https://www.statista.com/statistics/266973/global-semiconductor-sales-since-1988/)
May 19, 2025
Number of Internet of Things (IoT) connections worldwide from 2022 to 2023, with forecasts from 2024 to 2034 (in billions)
The number of Internet of Things (IoT)(https://www.statista.com/topics/2637/internet-of-things/) devices worldwide is forecast to more than double from 19.8 billion in 2025 to more than 40.6 billion IoT devices by 2034. In 2034, the highest number of IoT devices will be found in China, with around 7.51 billion consumer devices. IoT devices are used in all types of industry verticals and consumer markets, with the consumer segment accounting for around 60 percent of all IoT or connected devices in 2025. This share is projected to stay at this level over the next ten years.
Major verticals and use cases
Major industry verticals with currently more than 100 million connected IoT devices are electricity, gas, steam & A/C, water supply & waste management, retail & wholesale, transportation & storage, and government. Overall, the number of IoT devices across all industry verticals is forecast to grow to more than eight billion by 2033.
Major use-cases
The most important use case for IoT devices in the consumer segment are consumer internet & media devices such as smartphones, where the number of IoT devices is forecast to grow to more than 17 billion by 2033. Other use cases with more than one billion IoT devices by 2033 are connected (autonomous) vehicles, IT infrastructure, asset tracking & monitoring, and smart grid.
Read more(https://www.statista.com/statistics/1183457/iot-connected-devices-worldwide/)
Feb 20, 2025
Cloud infrastructure services vendor market share worldwide from fourth quarter 2017 to fourth quarter 2024
In the fourth quarter of 2024, the most popular vendor in the cloud infrastructure services market, Amazon Web Services (AWS), controlled 33 percent of the entire market. Microsoft Azure takes second place with 20 percent market share, followed by Google Cloud with 10 percent market share. Together, these three cloud vendors account for 63 percent of total spend in the fourth quarter of 2024. Organizations use cloud services from these vendors for machine learning, data analytics, cloud native development, application migration, and other services.
AWS Services
Amazon Web Services(https://www.statista.com/topics/4418/) is used by many organizations because it offers a wide variety of services and products to its customers that improve business agility while being secure and reliable. One of AWS’s most used services is Amazon EC2, which lets customers create virtual machines(https://www.statista.com/topics/6795/) for their strategic projects while spending less time on maintaining servers. Another important service is Amazon Simple Storage Service (S3), which offers a secure file storage service. In addition, Amazon also offers security, website infrastructure management, and identity and access management solutions.
Cloud infrastructure services
Vendors offering cloud services to a global customer base do so through different types of cloud computing(https://www.statista.com/statistics/1236062/global-public-cloud-services-market-share-segment), which include infrastructure as a service (IaaS), platform as a service (PaaS), and software as a service (SaaS). Further, there are different cloud computing deployment models(https://www.statista.com/statistics/486586/it-infrastructure-spending-forecast-by-type) available for customers, namely private cloud and public cloud, as well as community cloud and hybrid cloud(https://www.statista.com/topics/7914/). A cloud deployment model is defined based on the location where the deployment resides, and who has access to and control over the infrastructure.
Read more(https://www.statista.com/statistics/967365/worldwide-cloud-infrastructure-services-market-share-vendor/)
Jan 19, 2026
Market size of AI worldwide from 2020 to 2032 (in billion U.S. dollars)
The market size in the artificial intelligence market worldwide was modeled to amount to 572.96 billion U.S. dollars in 2025. Between 2020 and 2025, the market size rose by 354.42 billion U.S. dollars, though the increase followed an uneven trajectory rather than a consistent upward trend. The market size will steadily rise by 1.39 trillion U.S. dollars over the period from 2025 to 2032, reflecting a clear upward trend.
Further information about the methodology, more market segments, and metrics can be found on the dedicated Market Insights page on Artificial Intelligence(https://www.statista.com/outlook/tmo/artificial-intelligence/worldwide).
Read more(https://www.statista.com/forecasts/1474143/global-ai-market-size/)
Mar 8, 2024
Generative artificial intelligence (AI) revenue worldwide from 2020 with forecast until 2032 (in billion U.S. dollars)
The generative artificial intelligence (AI) market is expected to rise significantly, from 11 billion U.S. dollars in 2020 to nearly 128 billion U.S. dollars in 2024 and more than 1.3 trillion U.S. dollars in 2032. This is due to an explosion of generative AI tools in recent years such as Bard by Google, ChatGPT by OpenAI, and Midjourney by Midjourney, Inc.
Read more(https://www.statista.com/statistics/1417151/generative-ai-revenue-worldwide/)
Industry Definition
The broader technology and telecommunications industry can be divided into six sub-industries: consumer electronics, hardware, household appliances, IT services, software, and telecommunications. Alongside these market segments, Statista also has a focus on key trends and emerging technologies such as AI, cloud computing, the Internet of Things, and extended reality – technologies that are helping to drive innovation.
Statista provides information on spending within the overall technology and telecommunications industry and its market segments, both on a global and regional scale. Additionally, the financial metrics and market share of the major players within the relevant market segments are also covered, together with data on the application and usage of technology and telecommunications services.
Technology & Telecommunications(https://www.statista.com/markets/418/technology-telecommunications/)
Consumer Electronics(https://www.statista.com/markets/418/topic/485/consumer-electronics/)
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Software(https://www.statista.com/markets/418/topic/484/software/)
Telecommunications(https://www.statista.com/markets/418/topic/481/telecommunications/)
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